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A look inside the workshop.

A cross-section of the work so far. This colorful mix of solo and team projects ranges from shipped products to interactive experiences to small prototypes.

Highlights3
Deskworm – Game cover
Deskworm – Game cover
PersonalGame2026
Desktop Pet · Idle
Deskworm

A little worm that lives on your desktop and keeps you company.

Tap Tap Loot – Game cover
WorkGame2026
Desktop RPG · Idle
Tap Tap Loot

A small desktop RPG you play on the side.

Footgun: Underground – Game cover
WorkGame2024
Roguelike · Action
Footgun: Underground

A roguelike with balls: dribble your way through a deadly subway network.

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12
Raykin – Game cover

Personal

Raykin

A top-down roguelike where you control two characters and switch between them in a flash to unleash powerful attacks. The semi-open world is procedurally generated, so every run feels fresh with its own items and characters. I built the game on top of my bachelor's thesis, extending its procedural generation system here.

Top-Down Roguelike · Action

UnityC#

Screenshots

Raykin Game screenshot 1
Raykin Game screenshot 2
Raykin Game screenshot 3
Raykin Game screenshot 4
Raykin Game screenshot 5
Raykin Game screenshot 6
Raykin Game screenshot 7